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Best Randy Nichols Interviews on Podcasts or Audio about Randy

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Vurbl People Audio Intro Listen to this compilation of insightful interviews, quotes, commentary, news, and more surrounding some of the most well-known public figures. You can also use Vurbl's snippet tool to clip and share your favorite moments with friends, family, and audio creators.
E22: When Do I Need an Attorney, Business Manager, and/or a Manager? Defining an Artist's Traditional "Team" w/ Randy Nichols We did it! You now know how to build a sustainable music career and collect all revenue streams. However, help is always appreciated! In this episode Host Emily White interviews a longtime, yet very modern manager, Randy Nichols. Emily and Randy break down artist management and the ancillary team members that surround an artist.
Important note!: *Many* music industry folks listen to this podcast and have read the book it's based on. The point is - we're all learning and growing together. It's important, if not crucial, for you to have an understanding of what is going on in all aspects of your career even if you're fortunate enough to have folks helping you along the way.
We hope you enjoy and happy listening!
CREDITS:
Creator, Executive Producer, Producer, & Host: Emily White
Engineer: Nathan Cain
Music: Matthew Wang
Sponsorship: Michael James
Graphics: Neelu Mohaghegh

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Send in a voice message: https://anchor.fm/sustainablemusiccareer/message
Support this podcast: https://anchor.fm/sustainablemusiccareer/support
Randy Nichols, “The Video Game Business” (British Film Institute, 2014) Video games have become an important cultural and economic force in our media environment. In his new book, The Video Game Business (British Film Institute, 2014), scholar Randy Nichols provides an overview of the increasingly diverse global market for video games. Nichols locates the origins of the video game industry back to the dawn of the computer age in the 1960s. He then explores the emergence of an industry around video games, noting the interdependence of hardware and software across a number of key “epochs”: from consoles to computer gaming to the explosion of mobile gaming. Throughout the book, Nichols explores key moments of transition in video games by providing institutional profiles of key industrial players in the industry. His critical analysis of power in the video game industry also explores the role of labor and audiences.
How Technology Will Change the Future of Music For the Better with Randy Nichols (Underoath Band Manager) Randy Nichols manages Underoath, The Almost, The Starting Line and more. He’s also an advisor to some incredibly cool music and tech companies including Moment House, Propeller, Immensity, and Tension Division.
In this episode we talk about the future of music and how we can adopt certain technologies including blockchain and NFTs into the space beyond what we’ve already seen in 2021 and how it will change the future of music for the better.
He shares detailed advice on how to network and send concise emails to get attention from managers and get discovered.
And finally, we discuss an important lesson he’s learned in artist management, investing, and being a part of several tech startups which is believing in people and treating them right every step of the way

Timestamps:
4:38 - Who are you and what do you do?
19:07 - The best way to write business emails
25:20 - What is your key to success?
27:10 - Where do you find good sources of information?
33:47 - How do you know when an artist or company is going to be massively successful?
45:55 - What gets you excited about the future?
57:28 - What do you think artists should be doing in this space?

Show Notes: https://www.whereareallmyfriends.com/episodes/randy-nichols-interview

Randy Nichols: @randynichols
Andrew Cramb: @andrew_ftw

Where Are All My Friends Podcast:
Patreon: https://www.patreon.com/whereareallmyfriends
YouTube: https://www.youtube.com/whereareallmyfriendspodcast
EP171: How Randy Nichols and Underoath's Livestream Broke The Mold In a noisy world, innovation and creativity are the engines that give artists with great music the ability to stand out. This is true of all music marketing, but especially true right now in the massive surge of livestreaming. How do artists break the mold? On this special episode of Creative Juice, Corrin and Jack are joined by artist manager and music tech expert Randy Nichols to discuss his career and how he helped his clients in Underoath make a massive impact with a series of livestream shows! Learn how Randy got started in the industry and began managing artists, the strategies and tools Underoath used to create a killer livestream, and how they got it all done fast with a small team! If you've been livestreaming and looking to take your strategy to a level that actually impresses your fans, this episode is an absolute must-listen for inspiration, motivation, and action items!   DISCOVER: How Randy Used Shopify and Klaviyo In Their Tech Stack Why It Was Important To Create A Performance That Felt Intimate For Fans What The Team Did To Overcome Tech and Licensing Challenges Why Underoath's Digital and Physical Merch Offers Needed to Speak To All Types of Fans What Discount Offers The Band Used To Boost Their Ticket Sales   RESOURCES: Get The Full Scope of How Underoath Pulled Off The Observatory Tap into strategies for livestreaming, advertising, and email marketing inside INDIEPRO Check out Moment House for Artists Looking to expand your team or bring on an agency in the 2021? Apply to work with IndieX!
Underoath's Incredibly Successful Livestream Strategy ft. Randy Nichols (MGMT, Underoath) {Recorded LIVE 10/1/20} Guest Hosted By: @ac_leonarp AKA Leonard Patterson, The Indie Band Coach.&nbsp;
From Leonard:
I'm excited to round out this month's Livestreaming topic by talking to Randy Nichols of Force Media Management. He's the manager of Tampa, FL-based rock band Underoath, and was at the forefront of the innovative Livestream concert experience.
Are you looking for ideas to spark your creativity? Struggling with ways to involve others in your promotion? Then this is the interview for you! Take a look at Underoath's Instagram here: https://www.instagram.com/underoathband/ and check out their "Observatory" Story Highlights to get a glimpse of the Livestream experience and promotion. You can also find them at https://www.underoath777.com&nbsp;
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As always if you like what you hear, please click the subscribe button and head over to ArtistCollect.com to see the way we're revolutionizing independent artist development.
Randy Nichols, “The Video Game Business” (British Film Institute, 2014) Video games have become an important cultural and economic force in our media environment. In his new book, The Video Game Business (British Film Institute, 2014), scholar Randy Nichols provides an overview of the increasingly diverse global market for video games. Nichols locates the origins of the video game industry back to the dawn of the computer age in the 1960s. He then explores the emergence of an industry around video games, noting the interdependence of hardware and software across a number of key “epochs”: from consoles to computer gaming to the explosion of mobile gaming. Throughout the book, Nichols explores key moments of transition in video games by providing institutional profiles of key industrial players in the industry. His critical analysis of power in the video game industry also explores the role of labor and audiences. Learn more about your ad choices. Visit megaphone.fm/adchoices
Randy Nichols, “The Video Game Business” (British Film Institute, 2014) Video games have become an important cultural and economic force in our media environment. In his new book, The Video Game Business (British Film Institute, 2014), scholar Randy Nichols provides an overview of the increasingly diverse global market for video games. Nichols locates the origins of the video game industry back to the dawn of the computer age in the 1960s. He then explores the emergence of an industry around video games, noting the interdependence of hardware and software across a number of key “epochs”: from consoles to computer gaming to the explosion of mobile gaming. Throughout the book, Nichols explores key moments of transition in video games by providing institutional profiles of key industrial players in the industry. His critical analysis of power in the video game industry also explores the role of labor and audiences. Learn more about your ad choices. Visit megaphone.fm/adchoices
Randy Nichols, “The Video Game Business” (British Film Institute, 2014) Video games have become an important cultural and economic force in our media environment. In his new book, The Video Game Business (British Film Institute, 2014), scholar Randy Nichols provides an overview of the increasingly diverse global market for video games. Nichols locates the origins of the video game industry back to the dawn of the computer age in the 1960s. He then explores the emergence of an industry around video games, noting the interdependence of hardware and software across a number of key “epochs”: from consoles to computer gaming to the explosion of mobile gaming. Throughout the book, Nichols explores key moments of transition in video games by providing institutional profiles of key industrial players in the industry. His critical analysis of power in the video game industry also explores the role of labor and audiences. Learn more about your ad choices. Visit megaphone.fm/adchoices
Randy Nichols, “The Video Game Business” (British Film Institute, 2014) Video games have become an important cultural and economic force in our media environment. In his new book, The Video Game Business (British Film Institute, 2014), scholar Randy Nichols provides an overview of the increasingly diverse global market for video games. Nichols locates the origins of the video game industry back to the dawn of the computer age in the 1960s. He then explores the emergence of an industry around video games, noting the interdependence of hardware and software across a number of key “epochs”: from consoles to computer gaming to the explosion of mobile gaming. Throughout the book, Nichols explores key moments of transition in video games by providing institutional profiles of key industrial players in the industry. His critical analysis of power in the video game industry also explores the role of labor and audiences. Learn more about your ad choices. Visit megaphone.fm/adchoices
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